Opening A Farm Activity
Revisione #1 di ImNotGiovyx → #2 di ImNotGiovyx
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  1. Opening a Farm
  2. Farms in the Meridian Federal Union allow citizens to cultivate crops and breed animals using a custom farming system distinct from vanilla mechanics.Farming is regulated, requires proper licensing, and depends on approved land, specialized tools, and RP‑based workflows.
  3. This page outlines the requirements, farmland creation, crop phases, animal breeding, product quality, and compliance rules for establishing and managing a farm.
  4. Overview
  5. A farm is a private business focused on:
  6. Growing crops using the custom farming system
  7. Breeding animals for meat and milk
  8. Managing farmland lots approved by CityHall
  9. Producing variable‑quality goods for sale
  10. Farms rely on RP, specialized tools, and strict compliance with agricultural regulations.
  11. Requirements
  12. To open a farm, the owner must meet the following conditions:
  13. Agriculture License or Animal Breeding License Two separate licenses exist depending on the type of farming:
  14. Agriculture License → crop farming
  15. Animal Breeding License → livestock farmingFarmers may hold both if they wish to operate a mixed farm.
  16. WorldGuard Farm Lot The farmer must rent or buy a farm lot from CityHall.Lots may be:
  17. Premade (fixed size)
  18. Custom‑quoted (custom size approved by CityHall)
  19. Farm Lot Approval CityHall must approve the lot for farming before any activity begins.
  20. Mandatory Warehouse Farms must have a warehouse for storing seeds, tools, harvested goods, and animal products.
  21. Registration Fee Paid at CityHall during business registration.
  22. Farmland Creation
  23. Meridian uses a custom farmland system.
  24. Creating Farmland
  25. Obtain an Agriculture License.
  26. Acquire an approved farm lot.
  27. Use a hoe to convert ground into farmland.
  28. Hoes have durability.
  29. There are no specialized hoes for specific crops.
  30. Farmland Properties
  31. Farmland blocks are protected.
  32. Water is not required, unlike vanilla.
  33. Farmland remains stable unless intentionally removed.
  34. Crop Farming
  35. Crops grow through multiple phases, each requiring a specific tool.
  36. Farming Phases (generic)
  37. The system uses RP phases such as:
  38. Soil preparation
  39. Planting
  40. Growth maintenance
  41. Treatment
  42. Harvesting
  43. Each phase uses a different tool, reinforcing the custom farming workflow.
  44. Seeds
  45. Seeds may come from:
  46. Shops
  47. Previous harvests
  48. Special suppliers depending on law
  49. Some seeds may be regulated or require special permits.
  50. Product Quality
  51. Harvested goods have variable quality, affecting RP pricing and desirability.
  52. Quality Tiers
  53. Reject (worst)
  54. Third
  55. Second
  56. First
  57. Premium (best)
  58. Quality is RP, with that you make better food, and farmers may sell higher‑quality goods at higher prices.
  59. Animal Farming
  60. Farmers may breed animals using a custom mechanic similar to vanilla, but adapted for server performance and RP.
  61. Cows
  62. Used for meat and milk.
  63. Maximum of 8 cows visible at once due to lag prevention.
  64. Farmers may own more than 8 cows, but only 8 are rendered.
  65. Other Animals
  66. Farms may also raise:
  67. Chickens
  68. Pigs
  69. Sheep
  70. Animal breeding follows RP rules and custom mechanics.
  71. Warehouse & Storage
  72. A warehouse is mandatory for farms.
  73. Warehouses store:
  74. Seeds
  75. Tools
  76. Harvested crops
  77. Animal products
  78. RP supplies
  79. Selling Products
  80. Farms may sell their goods:
  81. Directly to players
  82. To restaurants
  83. To shops
  84. Through RP contracts
  85. Through bulk supply deals
  86. There is no restriction on sales channels unless defined by law.
  87. RP Requirements
  88. Farms must follow RP rules for:
  89. Animal welfare
  90. Crop maintenance
  91. Environmental compliance
  92. Farm inspections
  93. Proper use of tools
  94. Safe storage of goods
  95. Inspections are performed by CityHall.
  96. Failure Conditions
  97. A farm may lose its license for:
  98. Operating without an approved farm lot
  99. Not maintaining a mandatory warehouse
  100. Illegal crops
  101. Non‑compliant building structures
  102. Repeated RP violations
  103. Ignoring inspections
  104. Consequences depend on current legislation and may include fines, closure, or license revocation.